Tier 18 · Hostile Waters
The Widow's Wake
She fires back. Yer own ship has a hull to defend now — see the Defence upgrades.
| Stages | 511–540 (flagship at 540) |
|---|---|
| Waters | The Widow's Wake · Ghost wisps |
| Enemy HP | 45.4Sp → 1.12Oc |
| Gold per sinking | 1.95Sp → 40.3Sp (before yer bonuses) |
| Fires back | Yes — defend yer hull |
Unlocks here
- Executioner's Mark Gunnery · all yer damage +5% once her Hull drops under 20%, till she sinks
- Widow's Pearl Black Market · +10% Executioner's Mark per rank (needs the Mark unlocked)
- Hangman's Fee Doubloon Market · +5% Executioner's Mark per rank (needs the Mark unlocked)
The game’s tips for this ship
Death's Door & Executioner's Mark
When the Widow's Wake drops under a fifth of her Hull she flings open Death's Door: her guns fire 50% faster, so Volleys, Broadsides, Lightning and Siege all come sooner (Slow Time still slows her) — and once it's open it stays open till she sinks. Answer in kind: buy the Executioner's Mark in the Ship's Manifest (Gunnery) and every cannon, crew, matey and Broadside hits harder for as long as she's in that last fifth — +5% a rank, up to +75% (more from the Black Market). It's a race: finish her before she finishes ye!
Every number on this page comes straight from the game’s own data — Powder & Plunder 2.0.2, generated 2026-10-14. Play in your browser →